Tagged: Blender Eevee

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Long Hall

Render #2 of Nanachi. Had some fun with geometry nodes for the pipes/wall trim of the environment. Her clothes and ears have physics applied.

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Artifact

A bit later in the day than I normally post… but I had a few last second… everythings to do.I’ll probably spruce up Nanachi’s model further and do something more with her next week.

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Volleybomb

Spent a bit too much time playing Switch Sports and only just now finished this render…

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Everything

Last week I watched Everything Everywhere All at Once and loved it! Decided to try my hand at rendering an everything bagel. It’s not perfect and I ran into some limitations with my laptop…...

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Kagami Birthday

A super rushed render to celebrate Kagami’s birthday. (Yes. April 1st. Not planned. It was the actual date I got my misprint 3D figure that inspired her creation.) I’ll probably take a break next...

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Blueberry

Early render this week since it’s my wife’s birthday! The blueberries were my first major dive into geometry nodes; there’s some issues but overall I think they came out pretty well.

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Data Sanitization

Got in some good geometry node practice with this — think I’m finally getting the hang of it.

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Porygon

So much for not making a lazy render~ Though, I did spend entirely too much time on the model. Most likely going to follow up with 2 and Z.